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   REB HELP ME!! - undersea textures!!!!

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Author Topic:   REB HELP ME!! - undersea textures!!!!
deviant
Junior Member

Posts: 20
From:u.k.
Registered: Jan 2001

posted 01-23-2001 04:19 AM     Click Here to See the Profile for deviant   Click Here to Email deviant     Edit/Delete Message   Reply w/Quote
is anyone else have problems with the 'undersea' texture set from the new download????
all the others work fine, but when ever i try to use these [and they are my faves] i can texture the level fine in the editor, then sav and output [any] WAD., and i have tried them all, but when i come to load up the PRJ. file i get the 'ARG LIST' error message and the editor crashes out. no i hven't moved the text file after saving like it says in the manual, but it keeps happening!!! could some one please help!!??
Reb, are you there??????

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Striffelbuur
Member

Posts: 274
From:Amsterdam, NH, Netherlands
Registered: Dec 2000

posted 01-23-2001 03:49 PM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
Hiya,

I haven't tried this myself, but could it have anything to do with the space in the name of the tga? Try renaming the file to remove the space, and load the tga into the editor, output, and convert...

Best of luck,
Striffelbuur.

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crimson king
Member

Posts: 105
From:ocala,fl,US
Registered: Dec 2000

posted 01-23-2001 06:39 PM     Click Here to See the Profile for crimson king     Edit/Delete Message   Reply w/Quote
Hi i had a the same problem with a texture set im working on.I think it has somthing to do with the name,that is what kept messing mine up,so i renamed it and it worked fine.However if youve already made your level it wont fix the problem with that .prj(sorry).

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Reb@Eidos
Administrator

Posts: 290
From:
Registered: Nov 2000

posted 01-23-2001 08:25 PM     Click Here to See the Profile for Reb@Eidos   Click Here to Email Reb@Eidos     Edit/Delete Message   Reply w/Quote
If the name length is the problem, go ahead and change the name of the texture map, then when you load your project and get the ARG list message, just keep hitting cancel until all messages quit popping up, then load your renamed texture map. Immediately save your project with the new map so the next time you load it you won't get the error message.

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tom992
Member

Posts: 91
From:Abingdon, Oxfordshire, England
Registered: Dec 2000

posted 02-05-2001 12:42 PM     Click Here to See the Profile for tom992     Edit/Delete Message   Reply w/Quote
I'm also having this problem, though I can't resolve it, as the lev. ed. says it's performed an illegal operation, and I can't get rid of it. Help!!!

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